Verity Isle and its northern neighbor have grown together over the years and the geologic upheavals. You can now wade from the isle housing the dungeon Deceit to the nothern shores of that subcontinent where lies Moonglow and the Lycaeum. The later does in fact still exist regardless of the wreckage that the columns wrought on its sisters, the Abbey and the Hold.

Items to look for include magic implements among which is another piece of the magic armour set. The questing is straight forward hereabouts and can be carried out in short order. Care should be taken with availible hit points however. The thieves and archers regenerate and there is a particularly bad nastie around the southern pass.

Verity Isles
{
  North Isle
  {
    Dungeon Deceit Entrance
    [on the side of dungeon entrance arch held by one of Raven's daggers] scrl:nnn Avatar, I know you may...
    [16°48'S,49°24'E]
Duncan (2H Apprentice Skill train after his dagger found, 2H Journeyman Skill train assuming enough cash is had)
    [14°33'S,48°5'E] rogue mage camp
    {

      mage
      mscl:Fog
      potn:yellow
   
}
    [20°45'S,49°39'E] (2) reag:pearl
   
[20°4'S,48°20'E] reag:pearl
   
AUDIO ARTIFACT - north side of isle on a peninsula, the theme Minoc Negative can be heard
  }
  South Isle
  {
    North side
    {
      north shore camp
      {
        weap:pole:staff
       
[23°11'S,48°7'E] map:Moonglow
       
spyglass – Duncan and Deceit's Entrance
      }
      @[23°41'S,55°46'E]
      {

        archer
        thief
      }
      [26°13'S,46°16'E]
thief
      archer perch
      {

        archer
        spyglass (Moonglow docks)
      }
      wolf den
      {
        (2)
wolf
        (2) reag:ginsing
     
}
      [22°12'S,43°16'E] Tydus 2nd cave (the cut ruby marking the block is fixed)
      {
        [statue on right at bottom of incline fireballs, can avoid]
       
demon (agree and he will just leave)
        teleport pad – out front of cave
        qust:heartstone
       
[in mouth of head on wall] key:silver key (right chest)
        [behind crate] key:iron key (left chest)
        [left chest] armr:chain:boots
       
right chest
        {
          armr:chain:coif
          armr:chain:gauntlets
          armr:chain:leggings
       
}
      }
      abandoned camp
      {
        drnk:bottle of whiskey
        mscl:Charm
        weap:pole:shepherd's crook
       
crystal (changes to weap:1H:broadsword when viewed)
      }
    }
    Moonglow
    {
      north gate
      {

        sage's son (first, appears next at sage's home, then at south gate, again at sage's home, then after the demon in Tydus' 2nd cave, just south of the cave entrance,finally at sage's home)
        [after Tydus 2nd cave]
sage (after return journal, will give wizard eye and infernal armour scrolls)
        sign:nnn north gate
      }
      Mariah's Home
      {
        [bedchamber] bed
        [2nd floor hall] transpad (workshop)
        pantry (before speaking to Batista, doorway walled up by field)
        {
          (4) bottle of whiskey
          [under trapdoor] teleport pad – storerooms
          storerooms
          {
            teleport pad – pantry
            [right room past secret door] pressure plate [controls doorway field]
            [left room past secret door] pressure plate [controls pedistal field]
            qust:mage shield
           
Mariah – if spared under Deceit, provides truth about Batista, teaches ritual of restoration, incantation "Vas Mani Corp")
          }
        }
        workshop
        {
          potn:red
          potn:yellow
         
[small chest] potn:white
         
crystal – the mage shield pedistal
          book:029 Encyclopedia Brittania Volume III M-P
          book:432 Beware the Eight Dungeons of Brittania
          book:431 Eight Cities for Eight Virtues
       
}
      }
      sage's home
      {

        Sage – Arrives after last taunt by son
       
Sage’s Son – returns here after each misdirection
        book:032 Everything the Avatar Should Know About Sex
       
purple button [lowers a 2nd floor transpad]
        second
        {
          interfloor transpad
          teleporter [to patio]
        }
        patio
        {
          teleporter [to second]
        }
      }
      Tydus' Home
      {
        [south wall outside] poison fountain
        [doorpost outside] blue button (toggles door)
       
Tydus
        potn:green
       
[back wall] blue button (summons tower transpad)
        [doorpost inside] blue button (toggles door)
        map:Moonglow
       
bed
        chest
        {
          reag:garlic
          reag:ginsing
          reag:silk
          reag:ash
          reag:bloodmoss
          reag:mandrake
       
}
        crystal – nonfunctioning
        book:063 The Quest of the Avatar
       
tower
        {
          (3) coin
         
[on door frame] green button (recalls sky boat)
          sky boat – order: Tydus’ tower, Batista’s secret tower, Sage’s top floor, Mariah’s top floor, Lycaeum, then back
        }
      }
      Magic Shop
      {
        main floor
        {
          book:432 Beware the Eight Dungeons of Britannia
         
shopkeeper
          purple button (summons transpad to second floor)
        }
        second floor
        {
          (3) bed
         
woman
          [wardrobe] weap:1H:broadsword
         
chest
          {
            potn:yellow
            potn:orange
           
(41) coin
         
}
          red button (toggles field to deck)
        }
      }
      Batista's
      {

        Batista – provides the qust:sigil:Writ of Honesty if given Mariah's Mage Shield
        crystal – shows the (hidden) Lycaeum
        chest
        {
          mscl:Create Reagents
          mscl:Fireball
       
}
        wine bottle
        bed
        wardrobe
        {
          armr:chain:boots
         
blue button (toggles bed revealing teleport pad to secret tower over magic shop)
        }
        secret tower
        {
          teleport pad – return to Batista's
          [chest] (32) coin
         
(17) coin
         
chest
          {
            armr:shield
            weap:1H:axe
         
}
        }
      }
      Marna's
      {

        Marna
        bed
        green button [toggles door]
      }
      [30°7's,50°40'e] (2)
gossipping woman
      [30°54's, 47°42'e] mage
      [31°43's, 48°43'e] binding circle
      [32°34's, 49°6'e] (2)
boy
      Lycaeum
      {

        Oracle
        qust:Book of Truth (can take only if Oracle’s question correctly answered – you are at fault for Brittania's troubles)
        book:024 Chitty Chitty Bang Bang
        book:020 A Treatise on the Lore of the Gargoyles
        book:068 To Be or Not To Be by Wislem
        book:063 The Quest of the Avatar
        book:070 Windwalker

      }
    }
    South side
    {
      [34°45's,57°6'e]
giant rat
      [37°45's,57°19'e] archer
      [entrance 41°56's,58°51'e] Tydus’ first cave
      {
        thief camp
        {
          (2)
thief
          qust:Duncan's Dagger
         
[crate] mscl:Death
       
}
        [43°28's,58°58'e crate] armr:chain:gauntlets
       
[44°46's,58°16'e] cave exit near shipwreck (use the unlit torch on the wall near the log gate to drop it)
      }
      shipwreck
      {
        female thief (magic user)
        key:iron key (chest nearby)
        [chest] arm+:Arms of the Magi
      }
      graveyard (none of the markers carry readable inscriptions)
      {
        (2)
skeleton [proximity]
      }
      goblin cave
      {
        [crate] (35) coin
        weap:2H:dum-dum staff
        food:plate of muffins
       
[barrel] tmap:ocean hole east of minoc/cove (this details the location of the grave of Sir Will Lett, location of the book of Master 2H Skill)
       
deeper cave [upper cave leads to pass to the Shrine of Honesty on mountaintop]
        {

          goblin
          giant rat
          binding circle
          chest
          {
            (2) gem:cut ruby
            gem:cut amethyst
         
}
          weap:2H:two handed axe
         
crystal – opens secret room
          [deeper cave near burnt scroll and body] key:gold key ()
          secret room
          {
            healing fountain
            potn:black
            weap:misl:target bow
           
[crate] armr:chain:chest
         
}
        }
      }
      southern pass
      {
        [47°33's,52°12'e]
gazer (appears and attacks as you round the bend south of this position)
        [in crate in shack] weap:2H:two handed axe
       
[goblin camp] (2)
goblin
        goblin cave
        {
          gem:cut emerald
         
(2)
goblin
          weap:2H:warhammer
          armr:leather:gauntlets
          food:watermelon
       
}
      }
      docks
      {
        shack
        {

          pirate
          book:144 Sage's Journal
         
[crate] armr:chain:boots
       
}
        [crate on shore] (2) drnk:wine bottle
       
pirate brute
        [crate on dock] (52) coin
      }
      lighthouse
      {
        tool:sextant
        book:033 Gargoyle Like Me
      }
    }
  }
}